"GHOST MOUNTAIN MIDNIGHT!"
Penciler: Sal Amendola | Inker: Dick Giordano | Writer/Editor: Archie Goodwin
Penciler: Sal Amendola | Inker: Dick Giordano | Writer/Editor: Archie Goodwin
They can't all be winners...
Archie Goodwin started his run on DETECTIVE COMICS with two mostly strong stories (aside from his characterization of Bruce Wayne, as discussed last week) -- and he immediately follows those up here with a pair of duds. And this is where, as I did years ago when reading NEW TEEN TITANS, I will note that allowing your writer to edit himself is not really a great idea! If Julie Schwartz had been editing Goodwin on DETECTIVE around this time, he might have helped to whip these tales into shape. But unfortunately, that wasn't the case.
"Ghost Mountain Midnight!" opens with a young lady named Sarah Beth kidnapped from a nightclub in Gotham where she works as a minimally-clad server. Batman does some investigative work and learns that Sarah Beth was taken by her own brothers to their home in the Appalachians. Batman tracks the group down and discovers that Sarah Beth is to be executed as a sacrifice to an Indian god, per the terms of a pact her family made with the Indians decades ago. The Caped Crusader saves the girl, kills a bloodthirsty bear (more of that Batman-on-animal violence we touched on a couple weeks back), and solves the mystery of a moonshine ring in the mountains. All in a day's work for our hero, and all extremely silly to boot.
The bizarre, out-of-place plot isn't helped by Goodwin's phonetic accents for the hillbilly characters; they're all running around saying "yew" instead of "you" and "hit" instead of "it". Sal Amendola's layouts aren't the greatest either, though Dick Giordano does what he can to turn them into something presentable.