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Showing posts with label Cliffhanger!. Show all posts
Showing posts with label Cliffhanger!. Show all posts

Friday, July 11, 2014

DANGER GIRL: VIVA LAS DANGER

Story: J. Scott Campbell & Andy Hartnell | Script: Andy Hartnell
Art & Color: Phil Noto | Lettering & Design: Richard Starking's & Comicraft's John Roshell
Assistant Editor: Kristy Quinn | Editor: Scott Dunbier
Danger Girl Created By J. Scott Campbell & Andy Hartnell

The second Campbell/Hartnell/Noto collaboration is a much better read than the previous one, HAWAIIAN PUNCH. VIVA LAS DANGER begins with a teaser featuring Abbey undercover in South Africa, involved in a high stakes poker game in order to acquire a one-of-a-kind gem. She wins by cheating and escapes her angry fellow gamers with assistance from Johnny.

I don't think I've mentioned it yet, but one of my favorite things about the DANGER GIRL comics is that they mostly all begin with such quick teasers, sometimes related to the main story's action and sometimes not, evoking memories of the great Connery and Moore Bond films I grew up on. The teasers are then always followed by a double-page title/credits sequence, usually in the form of a montage featuring the girls in varying states of undress in the background. It's another nice, Bondian touch which helps to sell the stories as action movies in comic book form.

Though I have to say that, while Campbell usually provides variant covers for the DANGER GIRL mini-series, I wouldn't mind seeing him devote that energy to these pages instead. I suppose putting his artwork on the cover is a bigger draw for readers, but the montage Campbell drew for the original series was outstanding, and I think he could have a lot more fun with the various mini-series' character designs drawing them into such pages rather than cramming them onto covers which need room for logos, trade dress, UPC barcodes, and more.

Friday, July 4, 2014

DANGER GIRL: HAWAIIAN PUNCH

Story: J. Scott Campbell & Andy Hartnell | Script: Andy Hartnell
Art: Phil Noto | Lettering: John 'JG' Roshell & Comicraft's Wes Abbott
Assistant Editor: Kristy Quinn | Big Kahuna: Scott Dunbier
Danger Girl Created By J. Scott Campbell & Andy Hartnell

Following Tommy Yune's KAMIKAZE! is a Danger Girl one-shot plotted by series creators J. Scott Campbell and Andy Hartnell, with script once again by Hartnell. The story begins with a brief teaser set in snow-blanketed Italy, where Abbey, Sydney, and Johnny Barracuda recover a McGuffin from a group of nondescript terrorists. Following the borderline successful completion of their mission, Johnny suggests a well-deserved vacation in Hawaii. The story proper then picks up with our heroes enjoying their downtime in the islands, little aware that they're about to fall into a devious new plot.

It seems Don Ka Nui, a Hawaiian theme park magnate, is running out of money and believes that the only way to get people into his park and get his revenue back up is to destroy the world's other popular parks. To that end he uses several genetically crafted mind-control leis to turn Johnny and a group of U.S. naval submarine officers to his side. The subs depart Hawaii and launch missiles at two theme parks in California and one in Hawaii. But the Danger Girls become aware of the plan and foil it, with some timely aid from Valerie, along for the ride in Hawaii, and Deuce, who is vacationing in Florida.

The story is silly, but Ka Nui works in a "Roger Moore Bond Villain" sort of way. He has a right-hand hula girl named Lae'ula and several trained fighters at his command, and his penchant for chess results in Johnny tied to a giant white bishop, which is kind of a funny image. There is a story angle missed, however, considering that Ka Nui has a half-completed theme park on of the islands, which could have made a great spot for a final showdown, but which is barely acknowledged as existing after its introduction.

Friday, June 27, 2014

DANGER GIRL: KAMIKAZE!

Story & Art: Tommy Yune | Inks: Vince Russell
Colors: Guy Majors | Letters: Richard Starkinks & Comicraft
Assistant Editor: John Layman | Editor: Scott Dunbier
With Special Thanks to Wai Lin Liao for Chinese dialogue
Danger Girl Created By J. Scott Campbell & Andy Hartnell

KAMIKAZE! is the rare (perhaps only?) Danger Girl story not plotted and/or scripted by the series creators, J. Scott Campbell and/or Andy Hartnell. Instead we have Tommy Yune serving as both writer and artist on this two-part mini-series, and doing an admirable job of it.

Yune's plot springs out of the original DANGER GIRL series, featuring a Japanese terrorist organization called the Kama (translated to English as "the Sickle"). The Kama's logo matches that of the Hammer Empire, and it is stated in the story that the Kama was going to team up with the Hammer to form a new "Axis of Terror" before the Hammer's unexpected end at the hands of the Danger Girl team. The Kama was founded by a rogue Japanese general in the aftermath of World War II, and is led in the present day by the mysterious Empress Doken and her right hand man, Shogunner -- a huge black-armored samurai reminiscent of the Hammer Empire's own hulking Major Maxim.

The story follows the Danger Girl team, consisting here of Abbey, Sydney, Valerie, and Deuce, along with Hong Kong police agent Mei Yaoh, as they pursue the Kama around Asia while the terrorist group searches for a long-lost anti-matter bomb developed by the Axis powers in the latter days of the War. The chase takes our heroines from Hong Kong to Cambodia to the South China Sea, where the final showdown occurs. The day is saved thanks to Valerie defusing the bomb, but Empress Doken and Shogunner -- revealed as the artificially preserved Kama founder, General Akuhido, escape.

Friday, June 20, 2014

DANGER GIRL SPECIAL

The DANGER GIRL SPECIAL was released during the run of the original series, presumably as a way to keep up reader interest during the long delays between the later issues. Functioning essentially as an "annual", the issue features two short stories spotlighting the Danger Girls.

"DELUSIONS OF GRANDEUR"
Story: Andy Hartnell, J. Scott Campbell & Arthur Adams
Drawings: Arthur Adams | Digital Inks: Digital Chameleon
Colors: Justin Ponsor & Matt Milla w/Chris Garcia | Lettering: Comicraft's Rich'n'Wes
Assistant Editor: John Layman | Editor: Scott Dunbier

The first tale is illustrated by the talented Art Adams, and stars Valerie, daydreaming about life as a full-fledged Danger Girl while relegated by Deuce to cataloguing the group's recent acquisitions while Abbey and Sydney are away on a mission. Valerie fantasizes about a scenario where she plays the role of the capable and confident Sydney while Sydney herself functions as the bumbling sidekick on a mission to track down a Bigfoot-type of creature in the jungle. Then, after a very brief imagined scenario in which she is the Deuce-like leader of the "Danger Boys", Valerie moves on to her second longer daydream, casting herself as Abbey and rescuing Johnny Barracuda from a mad scientist in an exo-skeleton. The story ultimately ends with Sydney and Abbey returning from their mission and Abbey finding Valerie asleep, clutching Sydney's whip as she dreams of her Danger Girl adventures.

Friday, June 13, 2014

DANGER GIRL

"PRELUDE TO DANGER!" | "DANGEROUSLY YOURS" | "DANGEROUS LIAISONS"
"DANGEROUS CURVES" | "MAXIMUM DANGER" | "DANGEROUS WHEN WET"
"DANGEROUS DESTINIES" | "INTO THE DANGER ZONE"
Drawings & Story: J. Scott Campbell | Story & Script: Andy Hartnell
Inks: Alex Garner, Richard Friend, Sandra Hope, Scott Williams, Tom McWeeney, Tim Townsend, Art Thibert | Colors: Guy Major, Justin Ponsor, Ben Dimagmaliw, Joe Chiodo, Martin Jimenez, David Baron
Lettering: Richard Starkings & Comicraft's Dave Lanphear and Wes Abbott
Editor: Scott Dunbier | Danger Girl Created By J. Scott Campbell & Andy Hartnell

The DANGER GIRL PREVIEW, an eight-page teaser for the regular series, was released with a cover date of December, 1997. It was my first year of college. The series' final issue, #7, was dated February, 2001. My senior year. I distinctly remember being flabbergasted whenever a new issue showed up in my pull box at the local comic book shop back then. DANGER GIRL was my first real foray into something outside the realms of Marvel and DC, as I had passed on the Image Exodus of the early nineties. And it's not an exaggeration to declare that DANGER GIRL soured me on venturing beyond that safe zone provided by the Big Two. I found the series entertaining and the artwork fantastic, but the delays made it impossible for me to remember what happened between issues. And I value entertainment produced on a timely schedule more than work delayed for any reason, be it laziness or the desire for perfection.

So my DANGER GIRL comics sat, stored away and unread, for years. I eventually dug them out one day and read them in one sitting, to find that the story is surprisingly coherent. Campbell and Hartnell must have had their arc worked out from the start, because when read in succession, without months-long delays between issues, everything holds together.

But the thing that really surprised me upon re-reading is that the story isn't just coherent -- it's also pretty good!