NOTE

Showing posts with label Dan Adkins. Show all posts
Showing posts with label Dan Adkins. Show all posts

Monday, September 9, 2024

BATMAN #353

"LAST LAUGH"
Writer Gerry Conway | Guest Artist: Jose Garcia Lopez | Inker: Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Len Wein

The Plot: Following a target practice session with some Batman posters, the Joker heads to his hideout and rallies his gang for a new caper. The next morning, Bruce Wayne has accompanied Vicki Vale to Gotham Central Station, which is to be demolished by explosives precisely placed by a special computer. But when the demolition procedure begins, nothing happens. The computer is discovered to be missing, with the Joker's calling card on the construction crew's monitor.

Some detective work by Alfred and the Batcomputer reveals that ten acres of land were recently purchased in New Jersey by one "Harlan Quinn". Batman heads to Jersey to investigate and is promptly and efficiently captured by the Joker. When he comes around, Batman is tied to a cliffside which the Joker has rigged with explosives. Using the demolition computer, he has placed the charges precisely to carve out an approximation of his face in the cliff in the vein of Mt. Rushmore. Joker heads to his control panel, but Batman frees himself from his bonds and activates a device to jam the computer signal. The Caped Crusader then confronts Joker and his men, and a fight breaks out. Joker shoots at Batman with his crossbow, but the bolt hits the jamming device in the Darknight Detective's utility belt.

With the jamming signal gone, the explosives go off, knocking Batman and the Joker into the sea. Joker's scheme is a success, as his face appears carved into the rock -- but it lasts only for a moment and then crumbles, with Batman speculating that his jammer fouled up the computer's timing, resulting in an unstable structure.

Monday, April 29, 2024

DETECTIVE COMICS #509

"NINE LIVES HAS THE CAT..."
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Dick Giordano

The Plot: Bruce Wayne and Selina Kyle wrap up a date, after which Selina is ambushed in her apartment by Cat-Man, who kidnaps her. Later that night, Alfred awakens Bruce to inform him that an alarm has been triggered at the Wayne Research Institute. Bruce changes to Batman and heads out to investigate. At the Institute, he is attacked and knocked out by Cat-Man. When Batman awakens, he finds himself tied down on the beach, where Cat-Man gloats that he will soon be drowned by the morning tide. Cat-Man departs and tide comes in, but Batman manages to free himself.

Batman finds Cat-Man's boat docked nearby, and climbs aboard to listen in as Cat-Man reveals to Selina that ever since she took a scrap of his magical costume, he has had a disfigurement on his face that will not heal. Batman enters the cabin and renews his fight with Cat-Man. The duel carries both out onto the deck, where Cat-Man plunges into the water and, unable to swim, screams for help. The next morning, Bruce bids Selina farewell as she departs Gotham via train to sort out her life.

Continuity Notes: Bruce and Selina discuss their adventure in Egypt with the so-called Pharaoh, with a footnote pointing readers to last issue. Two pages later, Batman and Commissioner Gordon check on Doctor Thirteen in the hospital, and another footnote directs readers to BATMAN issues 341 and 342 for his story. Batman is gratified to realize that Thirteen has no recollection of what happened to him in Wayne Manor that night, meaning the secret of the Batcave is preserved.

Monday, April 22, 2024

DETECTIVE COMICS #508

"SECRET OF THE SPHINX SINISTER!"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Dick Giordano

The Plot: Batman enters Selina Kyle's apartment to find it ransacked, and Selina missing. The Darknight Detective brings Selina's cats back to the Batcave, along with a clue that leads him to believe the erstwhile Catwoman was kidnapped by a mummy. Bruce Wayne heads to the Gotham Metropolitan Museum to meet with his friend, Egyptology expert Gregory Griffin -- but Griffin is missing as well, his office in disarray. Bruce and Griffin's assistant, Donaldson, find a secreat passage to an Egyptian-style chamber, where a photo of Selina is hung above an altar. Donaldson translates some hieroglyphics which indicate Griffin believes Selina to be the reincarnation of Kara, Queen of the Sphinx.

Bruce heads to Giza, Egypt, where he confirms that Griffin and Selina recently entered the country. He heads into the desert and stakes out the Sphinx as Batman -- but when he's attacked by a group of jackals, Batman enters the Sphinx and finds Griffin in a burial chamber, now calling himself Khafre, Lord of the Nile. Batman surrenders to Griffin, who reveals his plan to send himself and Selina -- and now Batman as well -- into a deep, deathlike sleep from which they may never emerge. But Batman frees himself and rescues Selina. When Griffin chases them outside, he is attacked by the jackals. The next day, Bruce and Selina meet with an Egyptian policeman, who has found no sign of Griffin other than some scraps of his clothing on the desert sand.

Monday, March 18, 2024

DETECTIVE COMICS #507

"DRESSED TO DIE!"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Colorist: Adrienne Roy | Letterer: Ben Oda | Editor: Dick Giordano

The Plot: Manikin prepares to kill Hoston, but Batman emerges from the flames to stop her. Manikin begins choking on the smoke from Hoston's burning office and retreats while Batman gets Hoston to safety. Manikin is picked up by her brother, Victor, who drives her to their mansion outside Gotham. The next day, Bruce Wayne visits the Gotham Gazette to speak with the managing editor, Bud Raleigh, about a name he heard Hoston mumble the night before -- Miranda. Somehow, Raleigh knows this must be a model from West Germany who had a celebrated career in Gotham for about a year before being disfigured in a horrific car accident just as she was about to move to Hollywood to pursue her fortune in the movies.

That night, Batman prepares a device to help him against Manikin, then leaves for the hospital, where Hoston is recovering. Manikin arrives to finish her mission of killing the designer, but Batman intervenes. Their fight carries them out of the building and then back inside to Hoston's room, where Hoston confesses to planting a bomb in Miranda's car. Batman uses his device to seal Manikin's costume entirely, cutting off her air supply. Manikin passes out just as Victor appears and removes her mask, revealing her hideously scarred face. Hoston then reveals that he tried to kill Miranda because she had abandoned him for the movies.

Continuity Notes: We get a footnote to last issue as Hoston recalls seeing Batman "overcome by the smoke" in his office.

Gerry Conway comes up with one of the goofier prior issue recaps you're likely to run across, as a police officer asks Batman a very simple question: what started the fire? And Batman proceeds, unprompted, to run down the events of his entire evening for the poor gentleman.

Monday, March 4, 2024

DETECTIVE COMICS #505

"WEREWOLF MOON"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Dick Giordano

The Plot: Inside a hospital room, a woman pleads for Batman's help to save the life of her daughter, who is dying of leukemia and who needs bone marrow transplant from her brother. Out in the hospital corridor, Batman and Commissioner Gordon discuss the identity of the girl's brother -- he is Anthony Lupus, a werewolf apparently killed years earlier. But Gordon reveals to Batman that Lupus may yet live, in Alaska. The Darknight Detective heads north and, as Bruce Wayne, recruits a guide from the local EPA office to help him find Lupus. They locate a wooden shack in the wilderness, but find it empty. Then, as they wait, the werewolf bursts in and attacks. Bruce drives it out the door, and the next morning his guide leaves.

Bruce changes to Batman and hunts Lupus, eventually finding and fighting him under the full moon. The Caped Crusader wins and Lupus turns back to normal. Batman holds him captive in a silver net for one more night of the full moon before the pair returns to Gotham City.

Continuity Notes: Per Batman's exposition and a footnote, Anthony Lupus first appeared in BATMAN #255, by Len Wein and Neal Adams, where he was a star athlete mutated by the fiendish Professor Milo. Batman believed Lupus was killed by a lightning bolt, but apparently Gordon has known for a couple of months that he may be alive and has elected not to mention it to Batman.

Monday, February 12, 2024

DETECTIVE COMICS #504

"THE JOKER'S RUMPUS ROOM REVENGE!"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Letterer: John Costanza | Colorist: Adrienne Roy | Editor: Paul Levitz

The Plot: A shadowy figure arrives in Gotham City and visits the shop of a toymaker named Papetto, who has built some special toys for him. The figure kills Papetto and takes the toys. Later, Batman arrives to find Commissioner Gordon and several detectives combing the shop. Papetto's corpse lays on the floor with the Joker's calling card attached. Just then, City Councilman Arthur Reeves arrives with a news crew, but Batman and the commissioner pay him no heed. Batman grabs some mud from a footprint on the floor and departs. The next day, Bruce Wayne attends the grand opening of a high-end department store. The Joker appears and gases the patrons, but Bruce changes to Batman and goes after Joker. However the Clown Prince of Crime escapes, leaving his boot behind.

Back at the Batcave, after inspecting the boot and the mud, Batman determines that the Joker is hiding out at a ice cream factory in nearby Malcolmville. After seeing a news broadcast about the Joker having struck again, Batman departs for the factory. There, he knocks out some goons and makes it inside, to find the Joker waiting. Joker traps Batman in his "rumpus room", filled with toys -- all of which are programmed to kill. Joker closes the rumpus room door and waits until he hears no more sound. Then he opens it up to find Batman waiting. The Caped Crusader traps Joker in a mound of ice cream, then explains that he used the toys against each other until they were disabled.

Continuity Notes: As described above, mayoral candidate Arthur Reeves puts in another appearance, demanding to know why Batman is assisting the police. Prior to this scene, on the story's splash page, we see a Reeves billboard, showing that he is running on an anti-vigilante platform.

Monday, February 5, 2024

DETECTIVE COMICS #503

"THE 6 DAYS OF THE SCARECROW"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Paul Levitz

The Plot: On Sunday night, while stopping a crook from robbing a pawnshop, Batman is hit by a dart from a nearby rooftop. The next day, Bruce Wayne finds people reacting to him with unexpected fear. On Tuesday, a group of gangsters from Gotham City meets with the Scarecrow on a farm some miles from Gotham. Scarecrow explains that he has developed a chemical that gives anyone injected with it an aura of fear. That night, Batman stops a robbery at a roller rink, but the patrons run from him. Realizing something is wrong, Bruce Wayne calls in sick on Wednesday morning. Meanwhile, Alfred, also terrified of Bruce, calls Dick Grayson for help. Dick enlists Batgirl as well, but before the two can begin to help Batman, they respond to a police call at a nearby mall, where Scarecrow is leading a gang of men in terrorizing the patrons. Scarecrow and his gang escape.

Later that night, Robin and Batgirl analyze a gas pellet left by the Scarecrow, and figure out who manufactured it. Batgirl heads to the manufacturer's office and questions the company president, while Robin finds a corn husk on the rooftop from which Batman was darted. Combining their leads, the young crimefighters head for a farm in Hudson County, where they are captured by the Scarecrow. Batman waits a full day for a report from them, but receives nothing -- so on Thursday night, he heads to the farm as well. He rescues his young partners just before Scarecrow doses them with his fear formula, but in the ensuing fight, Scarecrow himelf is injected. Friday finds Batman, Robin, and Batgirl visiting Arkham Asylum, where the doctor in charge tells them that the Scarecrow is now terrified of everything -- even himself.

Monday, January 29, 2024

DETECTIVE COMICS #501 & #502

"THE MAN WHO KILLED MLLE. MARIE! | "WHO SHOT MLLE. MARIE?"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Paul Levitz


The Plot: (Issue 501) Batman watches from hiding as Alfred and Lucius Fox board a flight to France, then recalls earlier in the day, when first Alfred, then Lucius, each recieved a mysterious telegram from Paris. Bruce then found that Alfred had packed up and left the Wayne penthouse, leaving the telegram behind. Bruce buys his way aboard the plane and shortly after landing, stops a man from shooting at Alfred or Lucius. He changes to Batman and trails the man to an office, where the would-be assassin is berated by another man for failing to kill "the traitor."

Batman takes out both men and turns them over to the local police, speaking with an Inspector Dupre and showing him the telegram, which summoned both Alfred and Lucius to France and instructed them to contact Julia if they wanted "justice for Mademoiselle Marie." The inspector tells Batman the story of Marie, a famous French resistance fighter during World War II, and explains that she knew both Alfred and Lucius at various points during the war, and that she was apparently murdered near its end. He also reveals that Julia is rumored to be Marie's daughter. Batman next confronts Alfred and Lucius at their hotel, but the metting is interrupted by Julia and some henchmen. When Julia tries to shoot Batman, the Darknight Detective moves to stop her -- but he himself is stopped by Alfred, who clobbers him with a fireplace poker. But Julia turns on her savior, accusing him of killing her mother, Mademoiselle Marie.

(Issue 502) Batman is held by Julia and her men in a barn on the French countryside. As he watches, Julia declares that Alfred killed her mother, and she has convened a court of Marie's resistance peers, including Lucius, to observe his execution. But Batman convinces the group that Alfred deserves a trial, and Lucius volunteers to defend him. A witness, a young girl whose grandmother knew Marie, says that Marie was indeed shot in the final days of the war, but her grandmother and her sister, Gizelle, nursed her back to health, and during that time, Marie gave birth to Julia. Then one day, Marie left, and soon afterward a body was discovered in the St. Joan River. Julia was raised by Jaques Remarque, a friend of her mother's, and he recently told her the truth, as he knew it, of Marie's demise.

Batman, having surreptitiously freed himself, asks Julia for twelve hours to find proof of Alfred's innocence, then he leaves. He visits Inspector Dupre again for information on the body recovered from the river, then goes in search of either of the elderly women who found Marie. He eventually locates Gizelle in the hospital and speaks with her about a French collaborator named Roget, who Gizelle believes killed Marie. Gizelle saved the bullet the women removed from Marie, and Batman heads to her house for it. But he finds Dupre already there. Dupre attacks but Batman defeats him, having deduced that Dupre is actually Roget with extensive plastic surgery.

Batman brings Dupre back to the barn and provides his gun and bullet as proof. Later, at the airport, Batman and Lucius watch from a distance as Alfred speaks with Jaques Remarque about Julia and Marie. Alfred is Julia's father, though he has hidden that fact from her his entire life, and he implores Jaques to continue to keep his secret. Then Alfred and Lucius board their plane to fly home.

Monday, January 22, 2024

DETECTIVE COMICS #498 & #499

"NIGHT OF THE SAVAGE | ALLIES IN THE SHADOWS"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Paul Levitz


The Plot: (Issue 498) The brute called Blockbuster emerges from Gotham Bay and makes his way ashore. Meanwhile, Batman and the police search the bay for Blockbuster, but find no sign of his body. Blockbuster makes his way to Bleak Rock, a mining town in West Virginia, where he saves a local worker, Willie Macon, from the henchman of a corrupt union boss named Dooley. Macon invites Blockbuster into his home to live with his family.

Months later, Batman suspects Blockbuster is still alive, staging a series of "smash and grab" robberies. The Darknight Detective heads out to stop one such robbery in progress, but finds he is mistaken -- the perpetrator is an ex circus strongman named Ajax. But after defeating Ajax, Batman catches sight of a news report from Bleak Rock, where he sees Blockbuster alive. Batman heads for Bleak Rock and learns Blockbuster has been working with the miners. He enters the mine, but is observed by Dooley. Believing Batman is here to investigate him, Dooley has his men knock Batman out and throw him down into the mine, where he is found by Blockbuster.

(Issue 499) Blockbuster prepares to kill Batman, but is interrupted when Dooley has the mine caved in. While the locals try to dig their friends free, Batman comes to and finds Macon injured and trapped under a beam. Blockbuster helps him lift the beam, but Batman realizes Macon must be taken up to safety immediately. Meanwhile, Dooley and his henchmen discuss the situation at Dooley's office, where Macon's daughter is spying on them. The men find and grab her. Back in the mine, Batman blows a path upward with plastic explosive, then begins climbing, with Blockbuster right behind. They emerge on the surface and get Macon and the remaining miners free.

But Dooley has arrived to observe the whole thing, and Macon's daughter is with him. When she cries out for help, Batman and Blockbuster team up to rescue her and take down Dooley and his men. Batman departs Bleak Rock, leaving Blockbuster behind to live in peace.

Monday, January 15, 2024

DETECTIVE COMICS #497

"BAD NIGHT IN BAJA"
Writer Gerry Conway | Artists: Don Newton & Dan Adkins
Colorist: Adrienne Roy | Letterer: Ben Oda | Editor: Paul Levitz

The Plot: At a ramshackle hotel bar on a dark and stormy night in Baja California, several men go about their evening's business, including the establishment's owner, who plans to burn the place down for insurance money. Suddenly, an injured man staggers in. He drops a briefcase and goes for the telephone. The man is Bruce Wayne, and he calls his butler, Alfred, for help.

Flashbacks explain how Bruce wound up in this situation: the Batman was called to Baja by the FBI for help in catching "The Squid", a mobster from Gotham who is in town to meet a buyer for some top-secret defense documents. Bruce and Alfred checked into their hotel, then Batman confronted the Squid and his men at their estate. Batman procured the documents, but was shot in the process. He escaped and changed to Bruce Wayne in order to travel anonymously.

Now, the hotel barkeep finds the documents in the briefcase and stashes them. Meanwhile, a newlywed couple arges in one of the small hotel's dingy rooms. The wife leaves and finds Bruce, helping him to safety outside just as the Squid and his men show up. Bruce changes back to Batman and, with help from the barkeep's can of gasoline hidden behind the bar, rigs an explosion to blow up the villains' car before they can escape. The police arrive and arrest the Squid and his men, and Batman and Alfred go on their way.

Monday, May 24, 2021

SONS OF THE TIGER PART 2 - THE MASTER PLAN OF FU MANCHU

As presented in DEADLY HANDS OF KUNG FU SPECIAL No. 1.

"TITLE PAGE" & "EPILOG"
Script: Tony Isabella | Art: John Buscema
Featuring supporting characters created by Sax Rohmer.

"CHAPTER 1: IRON FIST"
Script: Doug Moench | Art: Frank McLaughlin & the Crusty Bunkers

"CHAPTER 2: THE SONS OF THE TIGER!"
Script: Chris Claremont | Art: Herb Trimpe

"CHAPTER 3: THE HANDS OF SHANG-CHI, MASTER OF KUNG FU
Script: Doug Moench | Art: Mike Vosburg & Dan Adkins

For its first "Summer Special", DEADLY HANDS OF KUNG FU presents a serial starring all of of Marvel's 1970s martial arts characters in a "non" team-up, pitting them against the insidious Doctor Fu Manchu, archenemy and father of Shang-Chi. The story begins with a one-page prologue, a pin-up showing the Sons of the Tiger, Iron Fist, and Shang-Chi, with Fu Manchu's face hovering above them, as narration briefly explains who all our our protagonists are. From there, we move into the serial proper, starting with Iron Fist:

The Plot: Iron Fist is wandering the back alleys of New York when he comes across a Chinese U.N. delegate on the verge of death. Befor the man expires, he tells Iron Fist that his five compatriots were abducted. Iron Fist battles two of the kidnappers, who show up in search of the now-deceased delegate. One of the villains escapes, and Iron Fist pursues him to a warehouse, where he battles the kidnappers' master, a sumo warrior named Tsu-Gamo. Iron Fist defeats Tsu-Gamo and his men, but finds that the delegates have been spirited away.

Subsequently, Abe Brown, Lin Sun, and Bob Diamond arrive in New York for a martial arts tournament, but find themselves attacked at the airport by agents of Lo Chin and the Seven Silent Ones. The Sons defeat the men and escape, and the next morning see a news report about the missing Chinese delegates. When China's deputy foreign minister appears onscreen from the United Nations, Lin's tiger amulet tingles. He leads Bob and Abe to the U.N. to investigate, where they attempt to stop Chinese agents from kidnapping the American delegation. But the Sons fail, and the Americans are taken, leading the president to demand their return, lest China face the consequences. And unknown to all, the "Chinese" are actually agents of Fu Manchu's Si-Fan organization.

Monday, November 4, 2019

DETECTIVE COMICS #494, #495, & #496

Way back in January of 2014, before this blog was even a year old, I read the 1970s WRATH OF THE SPECTRE series by Michael Fleischer and Jim Aparo. (Part 1 | Part 2). When I was done with those issues, I realized I had a few DETECTIVE COMICS Batman stories by Fleischer handy as well, in the pages of TALES OF THE BATMAN: DON NEWTON -- so I read and wrote about them as well, as sort of a bonus.

Well, as it happens, those issues were published in late 1980, overlapping with the BATMAN issues we'll be reading over the next couple weeks. So, for your pleasure, here's a post from the earliest days of NOT A HOAX!:

BATMAN BY MICHAEL FLEISHER: DETECTIVE COMICS #494, 495, 496

And with that, our two weeks of "reprint" posts come to an end. Next week, in the first pair of our final eight issues in this retrospective, Marv Wolfman comes aboard BATMAN to wrap up Len Wein's dangling plots, as the Caped Crusader goes up against Two-Face.

Monday, October 7, 2019

DETECTIVE COMICS #489, #490, & #491

"WHEN STRIKE THE ASSASSINS" | "REQUIEM FOR A MARTYR"
Writer: Denny O'Neil | Artists: Don Newton & Dan Adkins
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Paul Levitz

Denny O'Neil brings his 1979-80 League of Assassins saga to its conclusion in these two issues. Interestingly, it seems DETECTIVE #489 must have devoted most of its space to other features, because "When Strike the Assassins" runs a mere ten pages in length... and I have to say, the story is better for it! Something about this length works for O'Neil here; he cuts the fat and gets right to the point: Batman learns a geologist is in danger, goes out, and rescues him. That's it. It's short and sweet, but it feels more like an early seventies Batman outing from O'Neil (something he might've produced with Irv Novick, for example) than the stuff we've been seeing lately.

The next issue, however, features a full-length twenty-two page story to wrap things up -- and maybe it's because he's finally bringing an end to this League of Assassins epic that began several months back, but for whatever reason, O'Neil is again firing on (nearly) all cylinders here. The geology connection, combined with one or two other clues, leads Batman to realize that the League plans to create an earthquake which will destroy Gotham City's Matthews Estate, where several of the world's top religious leaders have gathered for a conference. Batman leaps into action and defeats the League and its master, the Sensei, saving most of the leaders. Ra's al Ghul then arrives to take the Sensei into custody, but when Batman refuses to give him up, Talia tranquilizes her love and drags him away, allowing al Ghul and Sensei alike to be consumed by the destruction of the (now evacuated) estate.

The story ends with Batman recuperating under Talia's care in a cabin somewhere, as she convinces him to set aside his mission for one day and relax. In his afterword to BATMAN: TALES OF THE DEMON, O'Neil notes that this coda almost reads as if he'd planned it from the start, with al Ghul seemingly dead and Batman and Talia together at last. And this may well be what O'Neil intended as his final word on Ra's al Ghul; he would not write the character again for a number of years. But, as we'll soon see, other writers would keep the character in circulation, as they did in the mid-seventies, while O'Neil stepped away.

Monday, September 23, 2019

DETECTIVE COMICS #486 & #487

"MURDER BY THUNDERBOLT" | "THE PERILS OF SERGIUS"
Writer: Denny O'Neil | Artists: Don Newton & Dan Adkins
Letterers: John Workman (issue 486) & Milt Snappin (issue 487)
Colorist: Adrienne Roy | Editor: Paul Levitz

Two more issues of DETECTIVE COMICS mean two more stories from Denny O'Neil, which -- circa late 1979/early 1980 -- mean Batman is going up against Maxie Zeus and the League of Assassins, respectively, again.

The first of these two stories, in issue 486, isn't half-bad. In fact, the opening is the sort of pulpy sequence O'Neil would have produced with Neal Adams a decade earlier: a skydiver jumps out of a plane, but he lands as a skeleton. Batman, who was on the scene as Bruce Wayne and changed into costume when the skydiver's parachute didn't deploy, watches as the skeleton then spontaneously combusts. Had Adams drawn this scene, it would have meant the promise of another masterpiece from him and O'Neil. But, much as I like Don Newton, he's no Neal Adams -- and the story that follows never quite lives up to its opening scene.

We follow Batman from this point as he investigates the strange death and learns that Maxie Zeus was behind it. Zeus, incarcerated at Arkham Asylum, is still insane, and is now predicting how some of his former associates will meet their ends. The mystery turns out to be twofold: how did a skydiver turn into a skeleton in midair, and who is carrying out these killings on Zeus's behalf? Unfortunately, the solutions to both questions are quite easy to discern -- the skydiver was already dead and a skeleton was simply dropped out of the plane (which is basically what Newton's art makes us see from the start), and the killer is the most obvious choice.

Monday, September 2, 2019

DETECTIVE COMICS #483 - 485

"THE CURSE OF CRIME ALLEY" | "ASSAULT ON OLYMPUS!"
Writer: Denny O'Neil | Artists: Don Newton & Dan Adkins
Letterers: Todd Klein (issue 483) & Gaspar Saladino (issue 484)
Colorist: Adrienne Roy | Editor: Julius Schwartz

Meanwhile, in the pages of DETECTIVE COMICS... not much has changed since last we checked in. Dennis O'Neil is still writing it and Julius Schwartz is still editing it. But we do have a new art team, and a pretty dynamic one to boot: Don Newton on pencils with Dan Adkins supplying inks.

I mentioned last week that Paul Levitz had taken over editorship of BATMAN, but I don't think I said that Schwartz had remained on DETECTIVE. I find it noteworthy that this is the second time in the seventies that Schwartz has had one of the two Bat-titles removed from his purview (not counting THE BRAVE AND THE BOLD, which he never edited to begin with). Previously, he lost DETECTIVE COMICS to Archie Goodwin, and now it's BATMAN to Levitz. I guess it's not that I'm confused as to why a title was transplanted from one editorial office to another; that's bound to happen now and then. But I am curious as to why, in both cases, one of the two Batman books was moved. Why not both?

Anyway! DETECTIVE 483 and 484 introduce us to one of Batman's most storied foes, the gang leader who fancies himself a Greek god in mortal flesh, Maxie Zeus. As we'll see in upcoming installments, O'Neil seemed pretty intent on making Zeus the next Ra's al Ghul (Batman even compares his cunning to al Ghul's at one point), and out of the five more O'Neil-written issues we're going to look at after this post before our retrospective is done, three will feature Zeus as the villain. In fact, counting this post, that's eight O'Neil stories with Zeus featuring into five (and al Ghul in all of the other three)!

Wednesday, August 19, 2015

IRON FIST #13

”TARGET: IRON FIST!”
Author: Chris Claremont | Artist: John Byrne | Inker: Dan Adkins
Letterer: Susan Fox | Colorist: Marie Severin | Editor: Archie Goodwin

The S.S. Balaclava, a tramp freighter out of London, moored at Pier 15 on the Manhattan side of the East River.

It’s a bitter cold night, the wind brutal, as it slices off the harbor… a night any sane man would be a home, curled up with his lady love in front of a flaming hearth.

But then, who ever said super-heroes were sane?


The Plot: Iron Fist and Misty Knight arrive at the waterfront in answer to a telegram summons from Alan Cavenaugh. But they're attacked instead by the mercenary Boomerang, who knocks Iron Fist into the sea and escapes.

Meanwhile, Ward Meachum is attacked by Davos, his niece’s bodyguard. Davos orders Ward to divest himself of all interest in the Meachum Corporation, or die. Then, this task completed, Davos declares himself free of Joy’s servitude and vows to kill Iron Fist on the anniversary of his coming of age as a warrior.

Iron Fist emerges from the water and has an argument with Misty over Alan, a known terrorist. Without Misty’s help, Iron Fist tracks Alan down and fights Boomerang again. The boat belonging to Alan’s captors is blown up in the fight and while Alan and Iron Fist survive, all others appear to perish.

Continuity Notes: Boomerang previously appeared in TALES TO ASTONISH issues 81 – 84 and 86 – 88, being nearly killed by the Hulk in 88. Is it just me, or is that a long run of near-consecutive issues for a minor villain like Boomerang?

Monday, August 17, 2015

IRON FIST #12

”ASSAULT ON AVENGERS’ MANSION!”
Author: Chris Claremont | Artist: John Byrne | Inker: Dan Adkins
Letterer: Joe Rosen | Colorist: Don Warfield | Editor: Archie Goodwin

You are Captain America… and you are a living legend.

You are also an Avenger… and this day finds you on watch in the mansion/headquarters monitor room


The Plot: Iron Fist breaks into Avengers Mansion and has a skirmish with Captain America. After the two eventually make friends, Cap helps Iron Fist set a trap for the Wrecking Crew in the mansion’s Danger Room. Iron Fist summons the Crew inside and snags Misty from them, then he and Cap challenge the villains to a fight with the Danger Room set to “Thor level” strength. The heroes are victorious and the Wrecking Crew are carted off to prison.

Continuity Notes: The issue’s start establishes that six hours have passed since last issue. Claremont seems to have moved away from his irritating real time conceit at this point, now using a sort of hybrid between it and Marvel time, as Cap notes that it's been “over a year” since the murder of Harold Meachum (this actually occurred two and a half years back, publication-wise, at this point). But in the same breath, he mentions Iron Man fighting Iron Fist “a few months back” and Iron Fist’s role in Bill Hao’s apparent death “just this summer.”

All the above incidents are footnoted as having occurred last issue, in IRON FIST #1, in MARVEL PREMIERE 18 - 22, and in IRON FIST 9 and 10.

Wednesday, August 12, 2015

IRON FIST #11

”A FINE DAY’S DYING!”
Author: Chris Claremont | Artist: John Byrne | Inker: Dan Adkins
Letterer: John Costanza | Colorist: Don Warfield | Editor: Archie Goodwin

It’s a Monday in New York, the Big Apple sky as clear as it ever gets these days, the air brisk and cool, hinting at a winter lurking just around the corner.

Monday morning, and right off the bat, things are happening.


The Plot: Danny Rand meets Misty Knight and Colleen Wing at the Manhattan South Medical Complex. There, Misty reveals to Danny that her father has suffered severe brain damage from Angar’s mindstorm, and now lives in a haze of confusion, even believing Colleen is dead.

Danny and Misty leave Colleen to take a walk around the complex’s grounds. The Wrecking Crew appears in search of Doctor Donald Blake, a friend of Thor’s, to use as bait to lure the Thunder God into their clutches. But Misty and Iron Fist challenge the Crew instead. Meanwhile, aboard a tramp steamer en route to the U.S., Alan Cavenaugh suffers through nightmares about his past in the I.R.A. while a trio of men eavesdrop on him.

Back in New York, Thunderball captures Misty and Iron Fist is forced to bargain with the Wrecking Crew. He offers to break into Avengers Mansion for them and disable the alarms so the Crew can sneak in and wait to ambush Thor. Wrecker agrees to this plan and sends Iron Fist away on his sinister errand.

Monday, August 10, 2015

IRON FIST #10

Hold it, Iron Fist!

“Make a move, an’ you’re one dead superhero!


”KUNG FU KILLER!”
Story by Chris Claremont | Photography & Layout by John Byrne & Dan Adkins
Color Interpretation by Bonnie Wilford | Editor: Archie Goodwin
There is no Letterer credited in this issue. Comics.org attributes the letters to Irving Watanabe.


The Plot: Iron Fist is on the run from the police, accused of the murder of Bill Hao. He eventually bumps into Colleen and Misty, who, after a brief skirmish, decide that he was famed. Iron Fist spends the next week waging war against the Golden Tigers to draw Chaka out of hiding. Eventually Chaka confronts Iron Fist at Nightwing Restorations’ office, where Iron Fist finally defeats him.

In the aftermath, Bill turns up alive, having been kept hidden by Lt. Rafael Scarfe in order to give Iron Fist a legitimate vendetta against Chaka.

Continuity Notes: Early in the issue, a flashback fills us on what exactly happened following the events of last issue: the police cornered Iron Fist over “Chaka’s” body, unmasked him as Bill, and began hunting Iron Fist.

It's revealed that attorney Bill served on the staff of District Attorney Blake Tower.

Monday, August 3, 2015

IRON FIST #8

New York, New York… it used to be a nice place to live, its subway a pretty nice -- and safe thing to ride…

…And for the most part -- truth to tell -- the city still is, and its trains still are.

But there’s a time and a place for everything… just as there are places one shouldn’t visit and times one shouldn’t go…


”LIKE TIGERS IN THE NIGHT!”
Author: Chris Claremont | Artists: John Byrne & Dan Adkins
Letterer: Joe Rosen | Colorist: Bonnie Wilford | Editor: Archie Goodwin

The Plot: A street gang called the Golden Tigers accosts a group of tourists in a subway station, but Iron Fist sights them off. The gang members escape when a train arrives, distracting Iron Fist. Soon after, a young man named Bill Hao sneaks into the Tigers’ base, but is found out by one of their number.

The next morning, Joy Meachum sends Davos to investigate some of her Uncle Ward’s underhanded business practices. Elsewhere, Danny Rand meets Jeryn Hogarth and Misty Knight, and the trio heads for the Meachum Building for a meeting about getting Danny his share of the company. But the Golden Tigers choose that moment to invade the building, storming into the board room with an ultimatum for Joy.

Continuity Notes: Among the tourists in the opening scene is John Byrne, with a girl on his arm. Later, after the gang members have fled, Peter Parker is seen trying to cross the police line for photos, to the irritation of Mary Jane Watson, with whom he is on a date.