It was a dark and stormy night. A perfect night for...
"THE GHOST OF WAYNE MANSION"
Writer Gerry Conway | Artists: Irv Novick & Frank McLaughlin
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Dick Giordano
"THE GHOST OF WAYNE MANSION"
Writer Gerry Conway | Artists: Irv Novick & Frank McLaughlin
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Dick Giordano
The Plot: On a dark and stormy night, three kids race out of Wayne Manor, screaming about a ghost, and are found by a passing Gotham policeman. The next morning, Commissioner Gordon asks Bruce Wayne for permission to search the mansion, but Bruce -- worried Gordon might find the old Batcave -- refuses, so Gordon leaves to get permission from the house's cartetakers at the Gotham Historical Society instead. Later, Batman examines real-time footage of the manor on his computer, and finds that the secret entrance to the Batcave behind a grandfather clock is ajar. Batman races to the house to stop Gordon's search.
Meanwhile, Gordon enters the house with Miss Crum of the Historical Society, and with Doctor Terry Thirteen, a paranormal investigator who specializes in debunking ghosts. Gordon tells Thirteen that the night before, his officer saw the same "ghost" the kids saw. Meanwhile, Batman enters the mansion as well. He secretly sabotages Doctor Thirteen's "sonar gun", but when the "ghost" swoops past overhead, he follows it. After losing the ghost, Batman shows himself and asks Gordon for time to search the mansion alone. Gordon agrees, and leaves the house with Crum and Thirteen -- but Thirteen immediately slips back inside. Batman enters the Batcave to find that the "ghost" is actually Man-Bat -- and then the creature quickly subdues him. Meanwhile, Thirteen discovers the Batcave entrance and descends the stairs, to find Man-Bat holding the unconscious Batman.
Continuity Notes: Lots of them this issue! But we'll start with a sub-plot scene, where the mystery man who was released from Arkham Asylum in DETECTIVE COMICS #507 visits the Gotham Tobacconists Club, a group of the city's most powerful political movers and shakers. The man immediately blackmails the club members into backing him, and they declare that he is still the "boss" of Gotham City. The man then says that he is barred from running for office due to his time in Arkham, but that he has one of the mayoral candidates in his pocket and he wants to ensure that candidate is elected. (You probably realize who this guy is by now, but since the story hasn't revealed it yet, neither will I!)