"DON'T MESS WITH KILLER CROC!"
Writer Gerry Conway | Artists: Curt Swan & Rodin Rodriguez
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Len Wein
Writer Gerry Conway | Artists: Curt Swan & Rodin Rodriguez
Letterer: Ben Oda | Colorist: Adrienne Roy | Editor: Len Wein
The Plot: Killer Croc busts into the Gotham Tobbaconists' Club and demands to be recognized as the new gang leader of Gotham City. Meanwhile, Batman and Commissioner Gordon observe the Squid's autopsy and Batman traces the bullet used in the mobster's assassination to a unique experimental rifle, only two of which still exist, both in Gotham. Batman visits an underworld gunsmith named Specs, who uses one of the rifles in an attempt to kill the Caped Crusader -- but Batman evades him and captures Specs, taking him to the Batcave. There, Batman and Robin interrogate Specs and get the name of the other rifle's owner: Croc.
Later, the men of the Tobbacconists' Club order Croc to steal an experimental Air Force computer from S.T.A.R. Labs in order to test his skill. Meanwhile, Batman scours the city in search of Croc. At S.T.A.R., Croc infiltrates the facility, takes out several scientists and Air Force soldiers, and absconds with the computer. Elsewhere, Batman beats up a street gang and learns that Croc lives in a section of Gotham called Hell's Point.
Croc delivers the computer to the Tobbacconists, who give their blessing for him to operate in Gotham on a "provisional basis." Later, Croc returns home to find Batman lurking in his apartment. Infuriated that Batman would invade his home, Croc blows the place up and makes his escape into a nearby river.