Written by Andy Hartnell | Art by John Royle, Harvey Tolibao and Stephen Molnar
Additional Inks by Philip Moy | Colored by Romulo Fajardo
Lettered by Neil Uyetake | Edited by Scott Dunbier
Danger Girl Created By J. Scott Campbell & Andy Hartnell
Additional Inks by Philip Moy | Colored by Romulo Fajardo
Lettered by Neil Uyetake | Edited by Scott Dunbier
Danger Girl Created By J. Scott Campbell & Andy Hartnell
TRINITY is a bit of an experiment for the DANGER GIRL series, though I would argue that it's not experimental enough. The advertised premise is that we get to see each of the core cast members -- Abbey, Sydney, and Sonya -- in a solo adventure, but this claim is only half true. The three girls are engaged in their own storylines when we first meet up with them, but the stories almost immediately intersect as part of one larger plot.
We first cover Abbey, on "vacation" in search of a priceless relic and at the mercy of her rival, Spencer Cross, making a return appearance following his debut in REVOLVER. Abbey manages an escape from Cross, but is captured by servants of a sultan named A'zeel Amahz, who wants Abbey to locate an ancient crown for him.
Following Abbey's kidnapping, Deuce contacts Sydney in London and sets her off on a search for her wayward teammate. But when Sydney is attacked immediately, she realizes someone is onto the rescue attempt and asks Deuce to warn Sonya.
Thus we join up with Sydney's sister in the Congo, also on her "day off", bounty hunting. She winds up working together with her quarry, a man named Dallas, to escape another group of the same mercenaries that pursued Sydney.


