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Showing posts with label Adventures of Superman. Show all posts
Showing posts with label Adventures of Superman. Show all posts

Monday, December 24, 2018

SUPERMAN #21 & ADVENTURES OF SUPERMAN #444

“YOU CAN’T GO HOME AGAIN”
Story & Pencils: John Byrne | Inks: John Beatty
Colors: Petra Scotese | Letters: John Costanza
Editor: Mike Carlin | Assistant Editor: Renee Witterstaetter

“PARALLEL LIVES MEET AT INFINITY…”
Scripter/Co-Plotters/Penciler: John Byrne & Jerry Ordway | Inker: Dennis Janke
Letterer: Albert de Guzman | Colorist: Petra Scotese
Assistant Editor: Renee Witterstaetter | Editor: Mike Carlin

The Plot: (SUPERMAN 21) On his way home from his encounter with the Doom Patrol, Superman realizes he’s being followed by an invisible being. She reveals herself as Supergirl, then as Lana Lang, and says that she got her powers from Lex Luthor. A brief scuffle ensues, during which Superman finds his parents and the real Lana tied up in Lana’s house. Superman lures Supergirl to Metropolis and Lex Luthor, where she realizes he is not the man she thought she knew. This triggers the return of her full memories, and she beams herself and Superman to another world, where she introduces the Man of Steel to a fit, red-headed Luthor.

(ADVENTURES 444) On the “pocket universe” Earth, Superman learns that his encounter with Superboy happened a decade ago, and Superboy never returned from his trip to the future with the Legion of Super Heroes. Since then, General Zod and his henchmen, Zaora and Quex-Ui, were released from the Phantom Zone in Superboy’s lab and conquered the Earth, ultimately destroying nearly all of it. Superman vows revenge alongside Luthor, Supergirl, Pete Ross, and their resistance.

Sub-Plots & Continuity Notes: In SUPERMAN 21, Jimmy talks Perry into sending him and Lois to Ireland to investigate Silver Banshee.

Monday, December 10, 2018

SUPERMAN #20 & ADVENTURES OF SUPERMAN #443

“DOOM IN THE HEARTLAND!”
Story & Pencils: John Byrne | Inks: Karl Kesel & Byrne
Lettering: John Costanza | Coloring: Petra Scotese
Assistant Editing: Renee Witterstaetter | Editing: Michael Carlin
Kibitzing: Paul Kupperberg

The Plot: Jonathan and Martha Kent arrive at Lana Lang’s home, where she reveals Supergirl to them in the back yard. Later, Superman arrives in Smallville and changes to Clark Kent for a picnic with Lana. But soon, he finds himself involved in a battle between the Doom Patrol and Metallo. Lana overhears a radio broadcast and decides Superman is in trouble. She reveals herself as Supergirl and takes of to go aid him.

But Superman defeats Doom Patroller Cliff “Robotman” Steele, who had been under Metallo’s thrall, and the rest of the Doom Patrol helps him to take out the villainous cyborg. Metallo explodes, and though the heroes find most of his parts, his head remains unaccounted for.

Sub-Plots & Continuity Notes: The fates of Jonathan, Martha, and Lana go unrevealed this issue; one moment they’re speaking with Supergirl, then the scene cuts away and “Lana” is actually Supergirl for the rest of the story.

In Metropolis, Maggie Sawyer meets with her medical examiner, who tells her a recently deceased man was “scared to death” while we readers are shown a voodoo doll in the foreground.

Monday, October 29, 2018

ADVENTURES OF SUPERMAN #440

“THE HURRIEDER I GO”
Scripter/Co-Plotter : John Byrne | Penciller/Co-Plotter: Jerry Ordway
Inker: Dennis Janke | Colorist: Tony Tollin | Letterer: Albert de Guzman
Editor & Nervous Breakdowns: Mike Carlin

The Plot: Superman chats with Professor Hamilton, then departs for his date with Wonder Woman. On the way, he stops in Gotham City to retrieve the mystery scrapbook from Batman, then heads for Smallville, stopping a couple disasters along the way, to leave the book with his parents. Soon, Superman meets Wonder Woman in a field and plants a kiss on her.

Sub-Plots & Continuity Notes: Superman’s date with Wonder Woman was set up in WONDER WOMAN #16.

In the opening pages, we learn that Professor Hamilton has become Superman’s science-buddy, having built the robot that malfunctioned last issue, and perfected his force field as well. So I ranted a bit about the robot apparently appearing out of nowhere last issue, never suspecting Byrne planned to explain its origin in the very next installment. My apologies to Byrne on that matter! It’s a hard thing, trying to be critical of ongoing serialized stories. Especially when you’re as cantankerous as I am.

Jerry White chats with Jose Delgado at the hospital, and agrees to try once more to make amends with his father. The sub-plot regarding Perry taking leave from the Daily Planet to spend more time with his family, as established in one of Marv Wolfman’s final issues, seems to have been quietly swept under the rug.

Monday, October 1, 2018

ADVENTURES OF SUPERMAN #439 & ACTION COMICS #599

“TIN SOLDIERS”
Writer/Co-Plotters/Penciler: John Byrne & Jerry Ordway | Inker: John Beatty
Letterer: Albert de Guzman | Colorist: Tony Tollin | Editor: Mike Carlin

The Plot: Jimmy’s car breaks down as he is driving Cat and her son, Adam, to New York. They see something which prompts Jimmy to use his signal watch. Later, Superman falls from the sky and lands underground. Perry White receives a call and heads to the hospital, where he meets Inspector Henderson and Lois. The trio meets with Superman, who reveals that he’s been turned into a robot.

Meanwhile, Clark arrives at the Daily Planet and learns “Superman” is at the hospital. He heads over there as well, and soon departs with Lois and the Man of Steel to find Jimmy and the others. The group reaches a paramilitary complex, where their friends are being interrogated by the head of a private militia. “Superman” is destroyed as he fights against the troops, who ultimately surrender when their commander is killed in an explosion.

Later, Superman reveals to Lois and the local sheriff that the robot was his, created to respond to Jimmy’s signal whenever he might be out of range. But thanks to its malfunction, the Man of Steel realizes that there can be only one of him.

Sub-Plots & Continuity Notes: Jimmy is driving Cat and Adam to New York while Cat’s car is in the shop.

Monday, September 17, 2018

ADVENTURES OF SUPERMAN #438 & ACTION COMICS #598

“…THE AMAZING BRAINIAC”
Writer: John Byrne | Penciller: Jerry Ordway | Inker: John Beatty
Letterer: Albert T. de Guzman | Colorist: Anthony Tollin | Editor: Michael Carlin

The Plot: While at the circus with Cat, her son Adam, and Jimmy, Clark Kent changes to Superman to stop a rampaging elephant. Soon after, the circus psychic, Brainiac, manifests telekinetic powers and an alternate personality, and begins to wreak havoc. Superman stops him, and he is placed into medical care.

Sub-Plots & Continuity Notes: Adam is frightened of Superman when they cross paths, believing the Man of Steel injured his father during the fight with Concussion a few issues back, but Cat assures the boy that Superman is a friend.

Though his doctors don’t believe him, Brainiac (a.k.a. Milton Fine) says he was possessed by an alien named Vril Dox during his rampage. Earlier in the issue, he explains Vril Dox’s backstory to Cat and Jimmy.

Lois meets with the parents of Combattor, revealed to be named Lawrence Chin, at their son’s funeral and attempts to convince them that Lex Luthor was behind the young man’s death—but while the Chins refuse to believe it, Lawrence’s younger brother agrees with Lois and passes her a note.

Monday, August 27, 2018

SUPERMAN #14 & ADVENTURES OF SUPERMAN #437

“LAST STAND!”
Story & Pencils: John Byrne | Inks: Karl Kesel
Colors: Tom Ziuko | Letters: John Costanza | Editing: Michael Carlin

The Plot: Superman and Green Lantern pursue the Manhunters’ leader, Highmaster, into another dimension. The heroes are separated and Green Lantern catches up with Highmaster, falling into a ploy to reveal to the villain the location of the Guardians of the Universe. But Superman arrives before Highmaster can kill the Guardians, who recharge Green Lantern’s power ring, allowing him and Superman to work together and defeat Highmaster.

Sub-Plots & Continuity Notes: This issue continues directly from the main MILLENNIUM series, with Superman and Green Lantern as the last heroes standing after all Earth’s other defenders were beaten by Highmaster. The story’s final page advises readers to follow the duo back into the pages of MILLENNIUM for the event’s conclusion.

My Thoughts: Though it’s an issue of SUPERMAN, this feels more like a typical installment of ACTION COMICS, featuring a stand-alone team-up between Superman and another hero. It’s a quick, breezy read (as are many of Byrne’s issues of ACTION), and while it’s decent on its own, one can’t help feeling it’d feel more momentous after reading the prior issues of MILLENNIUM.

But! Superman and Green Lantern use some cool teamwork to beat Highmaster — the Guardians supercharge GL’s ring while Superman zaps the villain with heat vision to change him from yellow to red, thus allowing the ring to actually work on him — and Byrne gets to throw in the Green Lantern oath, which I know I’d certainly want to do if I was featuring the character in a guest spot in my comic.

Monday, August 20, 2018

ADVENTURES OF SUPERMAN #436 & ACTION COMICS #596

“JUNK”
Penciller: Jerry Ordway | Inker: John Beatty
Letterer: Albert T. De Guzman | Colorist: Tony Tollin | Editor: Michael Carlin
And Welcome Aboard to Scriper: John Byrne | Plotters: Byrne/Ordway

The Plot: Superman arrives in Smallville and changes to Clark Kent, but the townspeople know who he truly is and capture him. Superman is taken to a Manhunter hideout, where Smallville’s Doctor Whitney explains that he’s been a Manhunter agent for decades and that every child born in the city since he arrived was a sleeper. Superman soon manages to escape his bonds and Whitney blows himself up to avoid capture, revealing he was actually a robot.

Sub-Plots & Continuity Notes: Clark bumps into Pete Ross in Smallville, making this the post-CRISIS debut for that character (at least in the main SUPERMAN titles; I suppose it’s possible he showed up someplace else that I’m unaware of). Pete is Smallville County’s Notary Public.

Doctor Whitney explains that the Manhunters had an agent on Krypton, who learned of Jor-El’s plan to send baby Kal-El to Earth. The Manhunters attempted to intercept Kal-El, but were delayed by the Green Lantern Corps. Whitney was placed in Smallville to prepare the town to one day capture its Kryptonian son.

My Thoughts: Y’know, for someone who grouses about writers doing “Everything you thought you knew was wrong” stories and who has often complained that certain writers can’t let any supporting characters just be normal…

In this tale we learn that Smallville has been the home to dozens of alien sleeper agents for thirty years, including among them Lana and Pete.

I’m just saying, John Byrne really shouldn’t be casting any stones here.

Monday, July 16, 2018

ACTION COMICS ANNUAL #1, SUPERMAN ANNUAL #1, & ADVENTURES OF SUPERMAN ANNUAL #1

“SKEETER!”
Written by: John Byrne | Penciled by: Art Adams | Inked by: Dick Giordano
Lettered by: Albert de Guzman | Colored by: Petra Scotese
Edited by: Michael Carlin

The Plot: Batman arrives in the small town of Fayerville, Louisiana, following the trail of a serial killer from Gotham City. But he quickly finds himself in over his head as he realizes he’s up against a vampire. The Caped Crusader calls the Daily Planet and asks Clark Kent to summon Superman for him. Soon after, the Man of Steel arrives in Fayerville and begins investigating the vampire as well, while Batman deduces the creature’s true identity as that of an apparently teenaged girl named Skeeter. When Skeeter attacks and nearly kills Superman, Batman finishes her off with a stake through the heart.

Sub-Plots & Continuity Notes: Batman uses the codeword “Magpie”, a reference to his and Superman’s first encounter in THE MAN OF STEEL, to authenticate himself to Clark.

When he fights Skeeter, Superman realizes her powers are magical in nature and therefore she is able to harm him. (He also mentions his “electro-chemical aura” not protecting his costume when she scratches his chest, reminding readers that Byrne is still one hundred percent behind that idea.)

Monday, July 9, 2018

ADVENTURES OF SUPERMAN #434 & 435

“SHAMBLES”
Writer: Marv Wolfman | Artist: Jerry Ordway | Inker: José F. Marzan
Letterer: Albert de Guzman | Colorist: Anthony Tollin | Editor: Mike Carlin

The Plot: Superman intervenes in a mugging, but fails to stop a LexCorp security guard’s keys and ID card being stolen. Later, a mysterious individual receives the stolen goods and prepares a costume for himself. Meanwhile, Perry and Alice White pick up their son, Jerry, from jail on bail. At LexCorp, Luthor discovers his Project Synapse lab was trashed, and has the guard whose keys were stolen beaten for his incompetence.

Later, Metropolis’ new vigilante, Gangbuster, accosts some criminals in their hideout and learns that Max Carter, second-in-command to mobster Jay Falk, has been arming the city’s youth. Superman, having somehow deduced that Jose Delgado broke into LexCorp, visits his apartment but finds him gone. He follows clues to a warehouse where the latest group of the city’s troubled teens are being armed, to find Gangbuster already there fighting the punks. Superman joins the fray, as does Jerry White, and the angry youths are routed.

The next day, Jay Falk is arrested for his role in the gang war, and Superman sends Luthor an instant message informing him that he knows the corrupt billionaire was pulling Falk’s strings.

Monday, July 2, 2018

ADVENTURES OF SUPERMAN #433 & SUPERMAN #11

“GANGWAR PART TWO: A TRAGEDY IN FIVE ACTS”
Dramatized and Choreographed by: Marv Wolfman and Jerry Ordway
Inked by: Bob Smith | Lettered by: Albert de Guzman | Colored by: Anthony Tollin
Edited by: Mike Carlin

The Plot: A series of vignettes follows Jimmy Olson, Lois Lane, Perry White, Jose Delgado, and Lex Luthor though their interactions with Jerry White. First, Jimmy is inside a convenience store when it’s robbed by a gang including Jerry. Superman catches most of the group, but Jerry gets away. Later, Lois visits Jose to find him arguing with Jerry. Jerry leaves to go warn “the boss”, a portly older man, that Lois was spying, but Superman interrupts their meeting before the boss can have Jerry beaten.

Later still, Lois presents a story to Perry White which includes reference to Jerry as a member of the gangs that have recently plagued Metropolis. Perry goes to visit his son in prison, but Jerry gives him the could shoulder. After being escorted to a darkened room, Jerry is harassed by a gang of inmates, but Superman appears and saves him—however, at some point after the Man of Steel departs, Jerry is beaten anyway.

As Lex Luthor receives a humanitarian award, Jose Delgado accosts him. Luthor’s private security catches up with Jose and prepares to kill him, but Superman intervenes. Later, Luthor meets with one of his scientists about Project Synapse, a plan to create a “super soldier” to challenge Superman, but declares the project a failure when only one of the test subjects survives.

Monday, June 4, 2018

SUPERMAN #9 & ADVENTURES OF SUPERMAN #432

“TO LAUGH AND DIE IN METROPOLIS”
Story & Pencils: John Byrne | Inks: Karl Kesel
Letters: John Costanza | Colors: Tom Ziuko | Editors: Michael Carlin & Andrew Helfer

The Plot: A fake Superman robs the Metropolis Diamond Exchange. When Superman responds to the robbery, the imposter reveals itself as a robot with a nuclear bomb in its chest. Superman flies the robot into space, where it explodes, then returns to Metropolis to find that the Joker was behind the robbery. Joker calls on Superman with Jimmy Olsen’s signal watch, revealing that he’s captured, Jimmy, Perry White, and Lois Lane, and is holding them hostage in lead-lined coffins around the city. But Superman easily determines the coffins are empty, then tracks down the Joker, saves his friends, and brings the Clown Prince of Crime to jail.

Sub-Plots & Continuity Notes: Clark receives a package in the mail at the Daily Planet, containing his mother’s scrapbook which was stolen by agents of Lex Luthor in issue 2. Soon after, in Smallville, Lana Lang is approached by a strange probe which knocks her out.

Upon returning to Earth after disposing of the bomb, Superman attempts to fly and falls flat on his face, furthering the sub-plot about his powers periodically acting up.

Maggie Sawyer puts in an appearance, allowing Superman to explain to her that he and Batman are not friends. Moments later, Superman notes that Jimmy created his signal watch himself, and muses that the young man is destined for great things.

Monday, May 21, 2018

ACTION COMICS #591 & ADVENTURES OF SUPERMAN #431

“PAST IMPERFECT”
Story, Pencils, & Figure Inks: John Byrne | Background Inks: Keith Williams
Lettering: John Costanza | Coloring: Tom Ziuko | Editing: Michael Carlin & Andrew Helfer

The Plot: Superboy freezes Superman and the Legion of Super-Heroes with his stasis ray, then takes the Legion members to deliver them a mysterious master elsewhere in the timestream. Superman breaks free of the ray’s effect and pursues, but is thrown off and lands in Superboy’s Smallville. Pete Ross find him and brings him to the Kents’ home, but Superboy soon returns and a fight ensues.

Krypto joins the fight and heads for Superboy’s lab to grab some gold Kryptonite, but the rock robs him of his powers before he can use it. Pa Kent gets an idea from Krypto’s sacrifice and confronts Superman with all the forms of Kryptonite, but none work on him. However this pause in the action allows Superman and Superboy to make peace.

Superboy and the Legion depart for the future to battle Superboy’s master, the Time-Trapper, but they insist Superman return to his own time rather than risk his life by coming with them. Superman reluctantly agrees and is returned to modern-day Metropolis.

Sub-Plots & Continuity Notes: Superman notes multiple times that Superboy is more powerful than he is, but the Man of Steel’s experience allows him to go toe-to-toe with the Boy of Steel.

The Time-Trapper explains how it is that Superboy and his version of Smallville exist in the post-CRISIS universe:

Monday, May 7, 2018

ADVENTURES OF SUPERMAN #430

“HOMEWARD BOUND!”
Setting by: Marv Wolfman | Design by: Jerry Ordway
Engraving: Albert de Guzman | Hues: Tom Ziuko | Editing by: Mike Carlin & Andy Helfer

The Plot: Superman battles the Fearsome Five in Metropolis, but they defeat him and escape. As he worries over his parents’ upcoming anniversary party and the two sides of his dual life, the Five argue over whether or not they should have finished him off. A week later on the night of his parents’ party, Clark Kent receives a call warning him that the Fearsome Five are aboard a luxury liner called the Augustus Mandrell. Superman arrives and fights them again, and again they escape.

Clark misses his parents’ party and shows up after all the guests have left. Pa Kent gives him a pep talk about letting his two lives coexist in harmony, and the next day, having received another phone call about the Fearsome Five’s whereabouts, Superman barges into their hideout. This time, not distracted by the conflict between he costumed life and his secret identity, he defeats the group.

Sub-Plots & Continuity Notes: The Fearsome Five count two new members among their number: the mysterious Charger and Deuce. We see during the story that they’re more bloodthirsty than the rest of the group and that they joined as a couple. It’s also revealed in the story’s conclusion that Deuce was the one who called Clark Kent, apparently knowing he was actually Superman, to tell him where to find the Fearsome Five. Presumably we’ll learn at some point that these two are members of the Circle.

Monday, April 16, 2018

ACTION COMICS #587 & ADVENTURES OF SUPERMAN #429

“CITYSCAPE!”
Written & Penciled by: John Byrne | Embellished by: Dick Giordano
Colored by: Tom Ziuko | Lettered by: John Costanza
Edited by: Andrew Helfer & Michael Carlin

The Plot: In Gotham City, renowned occult expert Jason Blood and his entourage visit a curio shop. Jason’s friend Glenda opens a miniature glass city, and it immediately begins transforming everyone in the vicinity, and soon everyone in Gotham, into glass buildings. Blood changes into his alter ego, the demon Etrigan, and avoids the effect. Superman, passing by, has a brief scuffle with Etrigan before the demon explains the situation, then sends the Man of Steel back in time to stop the effect before it can start. Superman teams up with the Jason Blood of the Dark Ages, and together they stop the sorceress Morgaine Le Fay from enchanting the mini city in the first place. Superman returns to the present day to find that all is well.

Sub-Plots & Continuity Notes: Superman is familiar with Etrigan from past encounters, though he learns here for the first time that the demon is actually Jason Blood.

My Thoughts: Following from its installment of the LEGENDS/Darkseid storyline, ACTION COMICS returns to its established format as a throw-away team-up vehicle. Now, that doesn’t mean the story is bad; Superman’s team-up with Etrigan is fun, and Byrne’s fondness for time travel gets a quick demonstration here, but ultimately this is an entirely skippable affair.

We’ll note again that Byrne’s recent penchant for the gratuitous slaughter of bystanders is in full force, as Superman himself kills, or at least grievously injures, a few innocents when he smashes Etrigan against the crystal towers in Gotham. One of them even starts bleeding! Of course it’s all corrected via time travel, but even so, it’s a little much to see Superman himself causing such carnage — even if indirectly.

Monday, April 2, 2018

ADVENTURES OF SUPERMAN #427 & #428

“MIND GAMES” | “PERSONAL BEST”
Writer: Marv Wolfman | Artist: Jerry Ordway
Lettered by: John Costanza | Colored by: Tom Ziuko| Edited by: Andy Helfer & Mike Carlin

The Plot: (Issue 427) Superman invades the nation of Qurac and confronts its president regarding the recent attacks in Metropolis, which he believes were sponsored by the Quraci government. Meanwhile, a being called Prana probes Superman’s mind for clues as to who he is and why he uses his powers for the benefit of humanity.

(Issue 428) Superman single-handedly dismantles Qurac’s military, to the approval of the entire world at large. Meanwhile, Perry White’s teenage son, Jerry, is kidnapped by agents of mobster Jay Falk, who order Perry to scrap a series of exposĂ©s he’s been running on the criminal, and to issue a retraction. While Perry struggles over whether he can abandon his integrity and lie about Falk in the pages of the Daily Planet, Superman combs Metropolis, locates Jerry, and brings him back to Perry.

Sub-Plots & Continuity Notes: In issue 427, Clark Kent is on assignment in Qurac, though the nature of the story he’s chasing is unrevealed. It can be assumed, however, that he’s there for the same reason as his alter ego — to look into the connection between Qurac and the Freedom League who attacked Metropolis in issues 424 and 425.

Prana and his wife, Zahara, are both inhuman beings and members of a mysterious organization called the Circle, who dialogue hints are aliens and/or precursors to humanity on Earth. As issue 427 concludes, Prana dies of overexertion from his forays into Superman’s mind, and the agents of the Circle who have been hiding out in Qurac (and who, we’re told, provided the weapons used in the Freedom League attacks) decide to move to Metropolis to keep an eye on the Man of Steel.

Monday, March 12, 2018

SUPERMAN #3, ADVENTURES OF SUPERMAN #426, & ACTION COMICS #586

“LEGENDS FROM THE DARKSIDE”
Writer/Penciler: John Byrne | Inker: Terry Austin
Letterer: John Costanza | Colorist: Tom Ziuko | Editor: Andrew Helfer

The Plot: While Lois Lane interviews G. Gordon Godfrey at the Metropolis Grande Hotel, Clark Kent is chased around the city by twin energy beams. The beams eventually catch up with him as he attempts to elude them in the sewer, and transport him to Apokolips. There, Darkseid is confused by the beams’ grabbing a mortal instead of Superman, and he tosses his guest out a window. Clark lands in Apokolips’s slums, where he loses his civilian clothes, grabs rags to hide his costume, and explores. Soon he is attacked by a Pacifier, which grabs him and pulls them both into one of the planet’s fire pits.


“FROM THE DREGS…”
Writer : Marv Wolfman | Artist/Co-Plotter: Jerry Ordway | Co-Plotter: John Byrne
Letterer: Albert de Guzman | Colorist: Tom Ziuko | Editor: Andrew Helfer

The Plot: An addled Superman is fished out of the fire pit by a “hunger dog” named Graggin. Word spreads quickly, and the hero soon comes to the attention of a woman named Amazing Grace, who convinces the hunger dogs that Superman is the savior of the people of Apokolips. When the Man of Steel fights off a troop of Parademons sent to rout the hunger dogs, they begin to believe the hype. Soon Superman, his memories fragmented and powers reduced thanks to the fire pit, leads the hunger dogs against Darkseid’s forces, and though their battle is incredibly costly, the day is won. But as the gathered rebels celebrate, Amazing Grace and Superman reveal their true nature, allowing an even larger force of Parademons to swoop in and slaughter the hunger dogs.

Monday, January 29, 2018

ADVENTURES OF SUPERMAN #424 – 425 & ACTION COMICS #585

“MAN O’ WAR!” | “GOING THE GAUNTLET”
Writer: Marv Wolfman | Artist: Jerry Ordway | Inker: Mike Machlan (#424)
Letterer: John Costanza | Colorist: Tom Ziuko | Editor: Andy Helfer

The Plot: (Issue 424) A terrorist group called the Freedom League attacks a building in Metropolis. At the Daily Planet, Clark Kent meets new hire Cat Grant, a gossip columnist. Cat tags along when Clark receives a call from someone looking for Superman. The reporters meet with Professor Emil Hamilton, who reveals a defense system he’s created, but Clark ducks out when City Hall comes under assault by the Freedom League, changes to Superman, and fights back.

(Issue 425) Professor Hamilton describes to an unseen party how Lex Luthor told him his device was LexCorp property since he partially developed it on company time with company computers. Luthor’s men stole the plans and Hamilton was unable to get the police to help. Soon after, he was approached by a company called Complicon, who financed further development of the device. Henderson perfected it, but unseen sabotage caused it to kill a man during his demonstration.

Hamilton then caught up with Superman during his fight with the Freedom League and used the device to shield Metropolis from harm, but no one noticed his contribution to the battle. Next, Hamilton called out Superman, threatening to murder a hooker unless the Man of Steel faced his “gauntlet” within the confines of his device’s force field. Superman beat the gauntlet, saved the girl, and Hamilton went to prison, where we learn he’s been telling his story to an inattentive guard.